Dec 14, 2009, 04:08 AM // 04:08
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#1
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Forge Runner
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Hero ideas for a Necromancer?
Lately I've been considering starting my Necro for PvE.
However, up until now, I've been a total SYtard, be it Warrior, Paragon, and even Assassin. And this time I will be playing a Necromancer.
This has led me to a problem.
What kind of heroes would I use on a necromancer? Anyone have any ideas for a caster setup?
Due to the nature of Necromancer, I would assume Discord may be a nice option for things. But I've never been a big fan of it.
And the problem with the Necroway is that I have all the roles already filled. Olias is MMing, sexy Livia is healing, and Olias cursing with Enfeebling Blood.
So what options am I left with? Would I just take an entirely different hero? I've been a big fan of Human minion bomber builds for countless time, but that will leave me short on action and slots I could use for valuable PvE skills. Curses, however, seems a little more appealing because I can aim for my own targets as opposed to heroes using it badly, AND I can combine it with PvE skills. However, either I do, I`m still left with another hero slot.
What would I use for it?
Using a warrior would be kind of useless due to bad AI and no SY. So that's booted out of the list.
What else would the team need, really? I'm thinking something on the offensive line since I'm skeptical about caster heroes for damage.
Does Splinter Barrage work on heroes any good now?
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Dec 14, 2009, 04:24 AM // 04:24
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#2
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Wilds Pathfinder
Join Date: Jun 2009
Profession: N/A
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MoW/Razah/Xandra backup spirit spamming. 12 channeling/9 resto/9 soul reaping or spawning power
sig of spirits as elite + bloodsong, and the rest of the skills from the saabway resto rit: life, 3 heals, rez and so on.
I prefer a necro SoS mostly because they have better energy management. With a Rit hero you have to take up a slot on Spirit Siphon.
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Dec 14, 2009, 07:28 AM // 07:28
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#3
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Frost Gate Guardian
Join Date: Sep 2008
Location: Hungary
Guild: Ministry of Fate [MoF]
Profession: Rt/
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An SS necro with MoP works well with a VoR mesmer, an AotL MM bomber and a N/Rt healer hero. I recommend bringing the two healer and the two melee henchies.
I usually run this setup on my necro, the N/Rt bringing Icy Veins as an elite in most of the cases.
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Dec 14, 2009, 11:06 AM // 11:06
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#4
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Depends on what you, the player want to run.
If you decide on Discord, I expect you know what to do.
If you want to run AP-MoP, then I would suggest a MM hero with some defensive utility on him (Empathic or Divert Hexes is nice and either Aegis or Prot Spirit or both). I would also suggest a Paragon Hero with some nice defensive shouts.
I almost always run with Vekk as an ER Healer on all of my characters now. He's much more reliable than N/Rt healers and henchmen monks. Trouble is, when his energy does drop, he won't recover it himself with ER.
Lately my Necro has been running with Fevered Dreams a lot. That's with Vekk, Whispers as the MM and Ogden has RoJ-Smite support.
Necros can also run Spirit Spam builds, but you lose out on high Channeling ranks. You can bring Rit heroes for that.
Or just run more or less standard Sabway and kick the hero curser and run the SS bar yourself.
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Dec 14, 2009, 12:33 PM // 12:33
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#5
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Krytan Explorer
Join Date: Nov 2007
Location: The Netherlands, Noord-Brabant
Guild: Mu-Tants [MU]
Profession: Me/
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Hmm.
You can go play MM or SS. Then you take the two other necro heroes. Then fill the last slot with what you like;
1. SF Nuker
2. MB Nuker
3. Spirit Spammer
etc
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Dec 14, 2009, 03:33 PM // 15:33
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#6
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Frost Gate Guardian
Join Date: Jan 2009
Location: Hungary
Guild: BB
Profession: E/
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i use with my ele:
SoS support
Ward ele (cause its good for caster classes)
Woh monk/ER healer/resto healer
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Dec 14, 2009, 04:43 PM // 16:43
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#7
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Lion's Arch Merchant
Join Date: Feb 2008
Profession: N/
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kick olias, make yourself a nice SS build, bring a third hero ( SoS, splinter barrage, whatever). healing and protting are supplied by the henchmen.
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Dec 14, 2009, 05:01 PM // 17:01
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#8
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Wilds Pathfinder
Join Date: Jan 2008
Guild: Servants of the Dragon Flames [SODF]
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Quote:
Originally Posted by Kain Fz
Due to the nature of Necromancer, I would assume Discord may be a nice option for things.
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This is a great option. You might want to scrap the PvX setup slightly and throw in a spirit spammer instead of one of the necros.
Quote:
Originally Posted by Kain Fz
But I've never been a big fan of it.
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You Will be. You WILL be.
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Dec 14, 2009, 08:24 PM // 20:24
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#9
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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When I run with my Necromancer, I run the MoP nuker (AP-MoP). So you want your heroes to maximize MoP's effect. You will have all the hexes you need, so think about physical damage. Minion Bomber/Master.
I quite often run Order of Undeath on a hero, works brilliantly. Fiends + Minions, little problems with energy, and great extra armour ignoring damage.
I also run an ER prot build on Vekk, but if I can help it I will just bring the monk henchies.
A ranger hero with a pet is always nice to activate MoP/Barbs.
Paragon heroes running some command stuffs to buff your minions/whatever other physicals you have on your team.
Of course, if you want to run something like SS, then... Well, I don't know.
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Dec 16, 2009, 09:14 AM // 09:14
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#10
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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As Higherminion says, an AP/MoP bomber works wonders with discord heroes. Essentially, you go Assassin's Promise > You Move Like A Dwarf! > Mark of Pain > Dead.
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Dec 16, 2009, 11:12 AM // 11:12
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#11
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Frost Gate Guardian
Join Date: Jun 2007
Guild: None worth mentioning
Profession: P/
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Quote:
Originally Posted by distilledwill
As Higherminion says, an AP/MoP bomber works wonders with discord heroes. Essentially, you go Assassin's Promise > You Move Like A Dwarf! > Mark of Pain > Dead.
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Yeah.... I don't quite think that your correct about any single thing in that post.
There is a discussion about MoP and discord found Here.
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Dec 16, 2009, 11:19 AM // 11:19
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#12
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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Quote:
Originally Posted by The Riven
Yeah.... I don't quite think that your correct about any single thing in that post.
There is a discussion about MoP and discord found Here.
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I suppose you could argue I'm wrong with the final >MoP. But I would have to argue that I'm right about the AP nuker being good with discord. 1s Hex + Instant Condition - dead - repeat. You meet the condition for Discord immediately, have infinite energy, no recharge. Ability to spam a high cost hex on any number of targets (MoP).
Every discord build runs minions, so MoP still has a use. If you want, stick MoP on an offtarget for the minions to wreak havoc upon.
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Dec 16, 2009, 11:33 AM // 11:33
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#13
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Frost Gate Guardian
Join Date: Jun 2007
Guild: None worth mentioning
Profession: P/
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Quote:
Originally Posted by distilledwill
If you want, stick MoP on an offtarget for the minions to wreak havoc upon.
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The thing is Minions are notoriously bad at attacking called targets, with enough of them you will gain some benefit but its hardly the best use of MoP.
Plus MoP and Discord work in very different ways as discord does not do phys dmg.
Its just not ideal. it can work, but not as well as other more "synergistic" team builds.
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Dec 16, 2009, 05:28 PM // 17:28
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#14
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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Quote:
Originally Posted by The Riven
The thing is Minions are notoriously bad at attacking called targets, with enough of them you will gain some benefit but its hardly the best use of MoP.
Plus MoP and Discord work in very different ways as discord does not do phys dmg.
Its just not ideal. it can work, but not as well as other more "synergistic" team builds.
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What matters ultimately, is the average packet size per physical hit (conceptually equivalent to the number of hits before the target dies). Minions are best for triggering MoP due to their low packet size. Paragons are worse, doing probably ~5 times as much damage. Believe it or not, this has the same effect as discord, e.g., increasing the packet size without increasing the number of physical hits.
Since discordway basically has more minions running around than any other H/H, there is amazing potential to synergize with MoP. It's more difficult than pinging a target and having all your paragons attack, but it undeniably exists. Optimally, it requires battlefield awareness and knowing when discord is appropriate and when it is not.
Of course, most players, myself included don't bother to micro discord because discording everything one by one is fast enough and they are way too lazy to put in effort to make something marginally faster. So maybe this is just a never realized ideal.
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Jan 13, 2010, 12:51 AM // 00:51
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#15
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Krytan Explorer
Join Date: Aug 2005
Location: Connecticut USA
Guild: [ITPR]
Profession: W/
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I just recently came back around to my Necro toon also. I like my Sabway set up, so I decided to switch things up a bit and decided to go as a Spirit Spammer for some fun. It may not pack the punch of a full time Rit, but I am quite impressed with the damage it puts out. As well as the overall synergy with Sabway. I'm not fighting for corpses with my MM, I'm not running duplicate hexes with my SS, and I'm not bored out of my mind healing.
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Jan 13, 2010, 02:54 AM // 02:54
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#16
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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Quote:
Originally Posted by FyrFytr998
I just recently came back around to my Necro toon also. I like my Sabway set up, so I decided to switch things up a bit and decided to go as a Spirit Spammer for some fun. It may not pack the punch of a full time Rit, but I am quite impressed with the damage it puts out. As well as the overall synergy with Sabway. I'm not fighting for corpses with my MM, I'm not running duplicate hexes with my SS, and I'm not bored out of my mind healing.
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But spirit spamming is so utterly mind-numbing, and silly. I'd rather get rid of the curses hero and go MoP. Spirits are ok, but even though they cast fast, etc... You can still clear a whole mob faster with one little hex.
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Jan 13, 2010, 04:21 AM // 04:21
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#17
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Krytan Explorer
Join Date: Aug 2005
Location: Connecticut USA
Guild: [ITPR]
Profession: W/
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Quote:
Originally Posted by HigherMinion
But spirit spamming is so utterly mind-numbing, and silly. I'd rather get rid of the curses hero and go MoP. Spirits are ok, but even though they cast fast, etc... You can still clear a whole mob faster with one little hex.
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That's cool. I'm a low maintenance player. After a long day at work or taking care of my kids. Mind numbing can be a good thing, lol. I've also done some of the other things mentioned here too. This is just my current phase.
To each their own is my motto.
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Jan 13, 2010, 09:50 AM // 09:50
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#18
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Krytan Explorer
Join Date: Jan 2009
Location: I'm from Singapore but i live in Shanghai ATM
Guild: Order of [Thay]
Profession: N/
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Get the N/A AP Nuker on PvX . Swap out the skills on whichever heroes who have the skills that you have e.g. MoP for something else . That's what i'm doing . Or you can make your own fun build . remember to bring your own hex (defile defences/parasite bond) / condition (weaken armour) etc.. for discordway to work at its optimal level.
or you can take one of the discordway builds, add AP and necrosis and for your last hero, get a mes hero e.g. gwen and get the tease interrupter build on PvX. Gwen with tease is just ... amazing xD
Last edited by Lusciious; Jan 13, 2010 at 09:52 AM // 09:52..
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Jan 13, 2010, 11:17 AM // 11:17
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#19
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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Quote:
Originally Posted by Lusciious
Get the N/A AP Nuker on PvX . Swap out the skills on whichever heroes who have the skills that you have e.g. MoP for something else . That's what i'm doing . Or you can make your own fun build . remember to bring your own hex (defile defences/parasite bond) / condition (weaken armour) etc.. for discordway to work at its optimal level.
or you can take one of the discordway builds, add AP and necrosis and for your last hero, get a mes hero e.g. gwen and get the tease interrupter build on PvX. Gwen with tease is just ... amazing xD
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No, don't bring a curses hero if you are running MoP nuker yourself. You have everything you need with your build. Optimal heroes are a Minion bomber or Master followed by 1-2 Paragon with various builds. One will be your average Command damage buffs, GFTE, Anthem of Envy, Weakness, etc. Other can be Stunning strike or whatever else. Unless the monk heroes in that area suck, take Vekk.
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Jan 13, 2010, 05:28 PM // 17:28
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#20
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Desert Nomad
Join Date: Mar 2008
Location: Sacramento, CA
Guild: Geezers
Profession: R/
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Quote:
Originally Posted by Xenomortis
Lately my Necro has been running with Fevered Dreams a lot.
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I LOVE Fevered Dreams on my necro. Off the top of my head (I'm at work...) that build is something like this:
[Fevered Dreams] - Spreads conditions to all foes "in the area" and inflicts a short duration daze when the 2nd condition hits.
[Fragility] - Hexes adjacent foes too. 17 damage whenever conditions are added or dropped (which will be a ton with this build). You'll be shocked how much damage Fragility will dish out as conditions start stacking and dropping.
[Cry of Pain] - Damage and Degen (and is nice to interrupt the monster as they first react to your initial hexes. Depending on the monster, you may want to cast this BEFORE fragility)
Now for the conditions....
[You Move Like a Dwarf!] - Knockdown and Cripple, instant cast
[Enfeeble] - Weakness, 1/4 sec cast time (very low spec into Curses, you really don't care about the duration)
[Finish Him!] - Deep Wound AND Cracked Armor, instant cast
[Rip Enchantment] - Bleeding
I also bring the [Signet of Lost Souls] since this build runs through a lot of energy that even soul reaping may not keep up with.
40/40 Illusion Set since your first target will die faster than a typical recharge most of the time.
Minions can also provide conditions of bleeding and poison.
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